Bill Roper Presents HG:L At i30
We’re certainly entering the convention season. Kicking things off early, Bill Roper spoke at i30 this past week, discussing all things Hellgate: London. A nice-sized audience was gathered and in addition to the summation some salient questions were posed, covering subjects ranging from multiplayer to minimum specs. However, the most remarkable bits of this article are as follow:
The Multiplayer component of the game comes in a Guild Wars style MMO. Players pay per month to join the server and create a character and from here they can meet up with their friends in towns. From the towns they enter instanced areas - also generated randomly like the single player game. Not all areas are randomly generated however as some are based on real-world landmarks - Bill showed us Covent Gardens and the British Museum.
And then this from the Q&A session:
i30.multiplay.co.uk: How much does the multiplayer subscription cost?
Bill Roper: It’s not been set yet, but there’s not going to be any surprise in the pricing - it’ll be matching what’s currently around.
Brennan: The online plan isn’t in place yet. That being said, there will be fees associated with the ongoing content in the game. Whether that’s a monthly subscription or microtransactions, nobody really knows yet.
Scaper-X: So the section in the summation part of the article where pay-per-month is mentioned can be called a preemptive guess on the part of the author?
Brennan: Def.
No doubt when decisions regarding how the pay aspect(s) of the game are finalized, Flagship Studios will be the first to inform us.
– Scaper-X







