Flagship Says: LAN Play Is Out
As you may or may not know, the inclusion of LAN play or the lack thereof in Hellgate: London has been the subject of discussion for months on the Hellgate Guru forum. Flagship’s Ivan Sulic has spoken up and clarified the matter:
As of April 28, 2007…
There will be no LAN play in Hellgate: London.Why?
It’s a security risk. We have closed servers. We don’t want other people learning how to circumvent our laser grid of defenses. We don’t want other people running their own fake HG:L servers and ripping people off.Why does it suck and why is it good?
No LAN doesn’t suck at all. I know, I’m supposed to say things like that. It’s somewhere in my job description. But when you really think about it… Who the fuck cares? LAN was great when we didn’t have broadband. It’s also awesome if you’re willing to lug your stupid computer around all over the place. But HG:L runs on closed servers and we have free online multiplayer that’s every bit as robust as Diablo II. So why even bother with LAN?
You can discuss the topic on our forum. And while you’re at it, Ivan has also posted a topic on the subject of Dual-Monitor Support which you can read here. Here’s what he had to say on that:
Hellgate: London does not feature dual monitor support.
Why?
The better question is “Why would we ever support two monitors?” There’s no cockpit. There’s no rearview mirror. There’s no dire need of extra peripheral vision. Heck, the main character is in the center of the screen!Dual Monitors would suck unless we seriously reworked character and UI positioning and we’re not going to do that this late in the game for a relatively small segment of the market…especially since it wouldn’t make Hellgate any more enjoyable than it is now. In fact, it’d probably just make the game worse.





