GameSpy Previews “Co-op Mode” HGL
In one of the first articles about Hellgate: London to be published that isn’t related to E3, GameSpy details the game’s cooperative mode. The three pages cover three hours of hands-on time with Hellgate: London and GameSpy’s editors have a lot of great things to say about the experience.
Li: I could’ve played Hellgate: London all week if they’d let me. Typically, dungeon-crawlers aren’t my style, but playing as a Marksman made the entire experience a whole ton of fun. I was able to have an experience that felt very much like an FPS while still leveling up, choosing new abilities, and modding my weapons. I think it says a lot about a game when a big first-person shooter fan like me is able to sit down with it and have a great time while Gabe and Patrick were able to have completely different experiences playing as a Summoner and Guardian.
Joynt: Playing the Guardian was a blast. We had some other options, since there are six core classes initially available in the game, with Flagship hinting at a few others while we were there. I could have retained my martial flavor and been a damage dealer, for example, but we were there both to have fun and to see how Hellgate hangs together in play, even in early Alpha. So we had a tank, a ranged DPS character, and a pet class. Since you’re responsible for your own healing with health and energy injectors, as well as a huge array of anti-condition equipment (take that, poisons!), there’s no healing class. That really cements the two pet users as the third element of the game’s holy trinity of classes.
Additionally, some rather shiny screenshots are shared as well! Full article can be found here. Thanks, Tormalor, for posting the link on the forums. Swear that these gaming sites like putting stuff up while I’m asleep on purpose.
– Scapes







