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IAH - Phil Shenk Interview

Written on January 29, 2008 – 3:23 am | by Sp3tSnAz |

IAH, the SEA (South East Asia) publisher for Hellgate London posted up an interview that their members got to conduct with Phil Shenk, who is the Art Director of Flagship Studios.

There is questions about items, level variations and the map designs. Here is a snippet, head to our forum to read the rest of the questions which provide some interesting information on what’s to come in future patches.

5) Are there any plans for set items and if so, would they unique designs/models/textures to them or would they just be rehashed normal items?

Yes, set items are on the list. They are something we always wanted to do, and we just ran out of time. Expect to see them in one of the next Chronicle updates.

We’re talking right now about what we can do to make them look different and special. Ideally, we’d make new models for everything, but that takes a lot of time. Haha, ALL the art in Hellgate takes a lot of time because we shot for the “next gen” normal-mapped look. Sometimes I wish we had gone the “hand-painted” look and then we could make more stuff!

But anyway, for set items, we’d have to make something for each gender of each faction at least… and ideally for each class. That’s a lot of stuff! And we don’t want people to have to wait too long to see them.

So, we might mix it up. We can do fancier, special textures for them, or at least color sets. Maybe a few pieces will have special models. We’ll do what we can. :) Is having unique models super important to you? Even if it meant waiting longer to see them?

Enjoy :)

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