Patch Notes 1.1 on Hellgate’s Official Forums
After a rather big Patch 1.0 last Tuesday, Patch 1.1 is already upon us ! The Stonehenge Chronicles brought a lot of content and changes, and the first post-1.0 update corrects lots of the still-active bugs, along with a few other problems. As mentioned in Scapes’ announcement, this patch is very community-oriented, a major part of it being fixes directly asked on the official boards. This will satisfy some grumpy people
And now, a few highlights from this patch:
Thanks to everyone who has posted issues and suggestions. And in fact, you’ll notice that a lot of the fixes and features in this patch are linked to posts in our forums. When we’ve addressed something you’ve brought up, we want to acknowledge your contribution to the betterment of the game!
General
- All Guardians, Evokers, and characters on Subscription accounts will have one Skill Retrainer when logging in after this patch goes live.
- The timer and quest requirement have been removed from the mini-game.
- Guild Heralds can now be sold back to merchants for full price. [...]
- Players that had beaten Normal mode with a character but then were unable to access Elite mode with a new character should now have access to that game mode by logging in once with the character that completed Normal Mode.
User Interface
- Offline friends are now properly displayed in the Friends List. [...]
- Skill Retrainers now have a confirmation dialogue to help players from accidentally using them.[...]
Stonehenge Bug Fixes
- Party Portal limitations have been removed from the Stonehenge levels.
- Stonehenge weapons can now have Mod slots. [...]
- Fixed a bug causing additional Skill Retrainers to spawn when they shouldn’t have. Duplicate Skill Retrainers should now be removed.
This patch is currently on the Test Center (since yesterday if I’m not mistaken), we can assume it will be installed on Shulgoth and Sydonai this week or the next.
- G-15







