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Heavily Updated Patch 1.2 Notes

Written on February 29, 2008 – 8:31 pm | by Sol Invictus |

Community Manager Scapes has posted updated notes for Patch 1.2 and it is HUGE. Apart from bug fixes, changes to the Marksman class and a slew of other upgrades, here are some of the new features listed in these patch notes:

In-Game Mail
Characters can now send and receive mail from any other character, including characters within the same account. Mail consists of text messages, and one item of any size and any amount of Palladium can be attached for delivery. Here are some of the features of the mail system.

Changes to Stonehenge

  • Moloch drops the following additional, extra-rare loot for “head-holders” only:
    • 1% chance to drop a Respec Attribute Token. This item allows a character to “zero out” all points put into attributes (Accuracy, Strength, Stamina, and Willpower) and freely reassign them. These tokens are tradable.
    • 5% chance to drop one of a new class of dye kits that have intrinsic properties. These properties scale with the level of the item, so one gained from Moloch at level 50 will be better than one gained from Moloch at level 30. These dye kits are tradable. In order of least rare to most rare:
      • Earth Core Dye Kit: Health regeneration
      • Dark Vengeance Dye Kit: + to luck
      • Indigo Fire Dye Kit: Electricity “thorns damage” effect
      • Copper Sky Dye Kit: + to all Elemental special effect defense
      • Ivory Haze Dye Kit: + to Shields
      • Vanquish Dye Kit: +1 level of Sprint skill (this does not scale)
      • Cold Steel Dye Kit: + to Armor
      • Black Knight Dye Kit: + to all attributes
  • Champion monsters in all Wild zones have a 1-in-250 chance to drop one of six new, Unique weapons. These weapons scale with the level of the champion dropping the weapon. These weapons are tradable.
    • Convulsor – a Sniper Rifle
    • The Exterminator – a Heavy Rifle
    • Novastorm – a Nova Gun
    • The Unyielding Moon – a Sword
    • Slipnaught – a Focus Item
    • Alucard’s Continuum – a Dart Pistol
  • A new boss monster, The Desiccator, has a 25% chance of appearing in The Deepest Wild zone. He should be extremely hard to kill, particularly solo or in small parties. As his health constantly regenerates, there is no guarantee a party will ever be able to kill him.
  • When defeated, The Desiccator has a 20% chance to drop a “Mysterious Egg.”
  • When placed in the Transmogrifying Cube, a Mysterious Egg will hatch into one of three new “pets with abilities”. These new pets and the Mysterious Egg are not tradable. These pets are:
    • Nautilus – occasionally heals all friends in range
    • Revenant – occasionally fires a spectral missile at enemies
    • Heap Raptor – breaks all those pesky crates for you

These listed changes are but a few of the many, many huge changes being made to Stonehenge. Just as well, many major changes have been made to the preexisting game, including heavily adjusted difficulty for Nightmare mode.

Be sure to check out the full patch notes in this thread for all the details.

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