Travis Baldree, Project Lead and Programmer on Mythos created a thread on the official Mythos forum to bid his farewells to the Mythos community and other members of the Mythos team have since added their heartfelt goodbyes to the thread.
Well, it’s an interesting few days here for all of us. It’s just been killing me not to post until now, but I really needed to wait until some things were settled and announced. As you may or may not know Flagship Studios laid off almost all employees effective friday – you should be able to see the press release in the Announcements. Now, on the face of it, that really does sound like the end of Mythos as we know it – but we have a tight-knit team that feels like family and hopes to stick together. Unfortunately, I can’t speak at any real length about our immediate plans just yet – but let’s say that we hope to have you back up and Beta testing for us in one way or another sometime soon.
You’ve been an incredible community that we’ve all felt priveleged to be a part of, and we’re not quite ready to let go of that little family just yet. No matter the outcome, this has been a fantastic experience, and I and the team would like to thank each and every one of you for the tireless hours of testing and discussion you’ve undergone, and the uniquely friendly community spirit that you all helped foster. It’s been a treat every step of the way.
So, I’m not exactly sure how long Mythos in its current form will remain up, since it is effectively a testing server. I’ll try to get you that information as soon as I can.
In the meantime, I know the rest of the team would love to post their farewells and thanks to all of you. We’ll try to keep you as up to date as we can in one way or another.
Thanks again to all of you – and I hope to be seeing all of you online again very, very soon.
Others of Flagship Studios who have contributed their farewells and goodbyes to the thread include:
It has been a pleasure to be a part of this game and this community. Like Travis said, it has been very difficult to sit aside and read these forums and not be able to comment or shed light. Thank you for your dedication to helping us create and improve this game. We will miss it.
This is not the last you will hear from us. Take care and good gaming.
Jason “Grimby” Beck
I definitely want to echo Travis’ sentiments about this community. It’s truly amazing how friendly, helpful, and open it was. It’s been a very rare experience and one that we all enjoyed tremendously.
I really can’t say enough about this team, either. I’ve known some of these guys for years now and it’s a real joy to work with friends everyday. The entire team is easily the best I’ve been apart of. It’s just a cool group of people who happen to be both easy to work with and really good at what they do.
I’m quite certain you’ll be hearing from us soon. It’s very sad to see Mythos (as we know it) go…I got pretty attached to them Ramalos …, but we’ll be doing something again.
Thanks for all the cool comments. It was rough reading up on everything without being able to respond.
It’s been a treat!
Kyle “Skycrickett” Cornelius
I am just going to quote Jason since he pretty much hit the nail on the head. It sucks having to leave without finishing this project up… but I guess thats how things happen sometimes. I am proud to have contributed to Mythos, and really hope that you guys see us in some incarnation in the future. As a former member of the community – turned professional scribbler, I can say it was a pleasure to have you guys testing our game.
It is a sad day to lose such a great community. I hope in the future we will be so lucky as to have such a great community again. I personally will miss seeing such great community interaction (with us and with eachother) and genuienly helpful people on teh interwebs that are trying to help us make something even better than what we planned.
I’ve said it a million times. You guys are the best. In all the years that I have worked with communities, paid and for fun, this is by far the greatest group of people ever. You guys were always very supportive, very kind, and seriously…. it killed me that I didn’t get to ban anyone lol. You guys were always ready for new stuff and rarely complained about bugs and features, great group of supporters. There were just so many people who loved Mythos and helped make it the game it is today. Whether Mythos picks up in the future or not, you guys rock. I will be around in one way or another.
If the opportunity arises I would love to have the chance to work on Mythos again. The main reason is you guys. Thanks for being there and always supporting us. It really meant a lot to us every time you sent in e-mails or messages about how much you love the game and can’t put it down.
No matter the future of Mythos, you know that you can count on me to be around any project Travis and the gang works on. See you around guys, it was a good run and the best job I ever had.
History will, perhaps, remember Mythos as one of those “great games that should have been”, along with Black Isle Studios’ Van Buren and Troika’s post-apocalyptic RPG. Hope may yet exist for the game, so we’ll be crossing our fingers for a miracle.